Tuesday, June 12, 2007

Installing Adventure on Ubuntu (Feisty Fawn 7.04)

#!/bin/bash

mkdir ~/Adventure
cd ~/Adventure

# ********************************
# Download all the user manuals...
# ********************************
# from http://adventure.q.t.u-tokyo.ac.jp
# ********************************
# Download all the modules to /home/LinuxDownLoads/FEA/Adventure
# ********************************

# ********************************
# Download all the sample data
# ********************************

# IMPORTANT ***********************************************
# Install Adventure as some "user" NOT as "root" ***********
# *********************************************************
# In the Makefile's if you change some portions, install ADVENTURE using priviledge of
# root is OK. In some modules you can designate install directory as an option of ./configure.
# For example
# Not at ~/ADVENTURE/
# but at /usr/local/ADVENTURE/

sudo aptitude install \
g++-4.1 libc6-dev libstdc++6-4.1-dev linux-libc-dev \
gcc-2.95 gcc-2.95-doc \
cpp-2.95 g++-2.95 gcc-2.95 gcc-2.95-doc libstdc++2.10-dev libstdc++2.10-glibc2.2

sudo aptitude install \
libx11-dev libxau-dev libxdmcp-dev libxp-dev x11proto-core-dev \
x11proto-input-dev x11proto-kb-dev x11proto-print-dev xtrans-dev

sudo aptitude install \
libmotif-dev libmotif3

sudo aptitude install \
compiz compiz-core compiz-dev \
libgl1-mesa-dev libice-dev libpng12-dev libsm-dev libstartup-notification0-dev libxcomposite-dev libxcursor-dev \
libxdamage-dev libxext-dev libxfixes-dev libxinerama-dev libxrandr-dev libxrender-dev mesa-common-dev x11proto-composite-dev \
x11proto-damage-dev x11proto-fixes-dev x11proto-randr-dev x11proto-render-dev x11proto-xext-dev x11proto-xinerama-dev zlib1g-dev

sudo aptitude install \
compiz-gnome compiz-gtk compiz-kde compiz-plugins

compiz-kde kdelibs-data kdelibs4c2a kwin libakode2 libarts1-akode libarts1c2a libartsc0 libavahi-qt3-1 libdbus-qt-1-1c2 liblua50
liblualib50 liboggflac3 libopenexr2c2a libpcre3 libqt3-mt libsamplerate0 perl-suid

sudo aptitude install \
cfortran gfortran gfortran-4.1 gfortran-4.1-doc gfortran-doc \
lib64gfortran1 libgfortran1 libgfortran1-dev \
libplplot-fortran9

sudo aptitude install \
freeglut3-dbg freeglut3-dev glut-doc glutg3 glutg3-dev libglut3-dev \
xserver-xorg-dev libxxf86dga1-dev

sudo aptitude install \
mpich-bin libmpich-mpd1.0-dev libmpich-mpd1.0c2 libmpich-shmem1.0-dev \
libmpich-shmem1.0c2 libmpich1.0-dev libmpich1.0c2 \
libhdf5-mpich-1.6.5-0 libhdf5-mpich-dev
sudo ldconfig
sudo updatedb
export JMB_TMP_INSTALL_DIR=~/Adventure

mkdir $JMB_TMP_INSTALL_DIR
cd $JMB_TMP_INSTALL_DIR

# IMPORTANT ***********************************************
# Install Adventure as some "user" NOT as "root" ***********
# *********************************************************
# In the Makefile's if you change some portions, install ADVENTURE using priviledge of
# root is OK. In some modules you can designate install directory as an option of ./configure.
# For example
# Not at ~/ADVENTURE/
# but at /usr/local/ADVENTURE/

# 1. install gcc 2.95
sudo aptitude install gcc-2.95 gcc-2.95-doc g++-2.95 g++-2.95-doc libstdc++2.10-dev libstdc++2.10-glibc2.2
# 2. install X Windows development packages.
# 3. install libxp-dev packages.
sudo aptitude install libxp-dev
# 4. Compiling Lesstif
cd /home/LinuxDownLoads
wget -nd http://downloads.sourceforge.net/lesstif/lesstif-0.95.0.tar.gz
gunzip -cd /home/LinuxDownLoads/lesstif-0.95.0.tar.gz | tar -xvf -
cd lesstif-0.95.0
./configure --prefix=/usr/local
make
sudo make install
cd ..

# 5. Compiling Mesa
cd /home/LinuxDownLoads
wget -nd http://downloads.sourceforge.net/mesa3d/MesaLib-7.0.1.tar.gz
wget -nd http://downloads.sourceforge.net/mesa3d/MesaLib-6.5.3.tar.gz
gunzip -cd /home/LinuxDownLoads/MesaLib-6.5.3.tar.gz | tar -xvf -
cd Mesa-6.5.3
gedit src/glw/Makefile & # <------ (*1)
# Change src/glw/Makefile as follows.
# ----- BEGIN OF FILE -----------
# .....................
# .....................
INCDIRS = -I$(TOP)/include -I/usr/local/include $(X11_INCLUDES)
# .....................
# .....................
# ----- END OF FILE -----------

make linux-x86
sudo make install
sudo ldconfig /usr/local/lib/
cd ..

# **************************
# Unpack modules in: AdvBase
# **************************
# Contains the basic modules: ADVENTURE_Solid*, ADVENTURE_Metis*, ADVENTURE_IO*,
# ADVENTURE_TriPatch*, ADVENTURE_TetMesh*, ADVENTURE_BCtool*, ADVENTURE_Visual
# * Indicates: Successfully compiled on Ubuntu6

gunzip -cd /home/LinuxDownLoads/FEA/Adventure/AdvBaseSourcePack-1.9.tar.gz | tar -xvf -
mv AdvBaseSourcePack-1.9/*.gz $JMB_TMP_INSTALL_DIR ; rm -fr AdvBaseSourcePack-1.9
cd $JMB_TMP_INSTALL_DIR

# ***************************************
# Install module: AdvIO
# ***************************************
gunzip -cd $JMB_TMP_INSTALL_DIR/AdvIO-1.2.tar.gz | tar -xvf -
cd AdvIO-1.2
./configure
# checking host system type... configure: error: can not guess host type; you must specify one
# Fix: sudo aptitude install g++

# checking for GTK - version >= 1.1.14... no
# *** The gtk-config script installed by GTK could not be found
# *** If GTK was installed in PREFIX, make sure PREFIX/bin is in
# *** your path, or set the GTK_CONFIG environment variable to the
# *** full path to gtk-config.
# cannot find gtk (>=1.1.14)
#
# The current version of AdvIO does not use GTK.. So ignore the error message!

make
make install # Success! :)
cd ..

# Header files and libraries will be installed in:
#
# /include/Adv
# /lib
#
# When you compile a program which uses AdvIO,
# an include path and a library path should be specified:
#
# -I/include -L/lib
#
# In the program and links, the following usage is assumed.
#
# #include
# -lAdvDocIO -lAdvFileIO -lAdvBase
#
# The above options can be obtained easily by using a script "advsys-config",
# which will be installed in /bin.
# The execution outputs a suitable include path (-I).
#
# % advsys-config --cflags
#
# Execution of the following command outputs a suitable library
# path (-L and -l):
#
# % advsys-config --libs
#
# Where the category can be selected from:
#
# base
# fileio
# docio
#

~/ADVENTURE/bin/advsys-config --cflags --libs base fileio docio
# Output:
# -I~/ADVENTURE/include
# -L~/ADVENTURE/lib -lAdvDocIO -lAdvFileIO -lAdvBase

# Your program can be compiled in the following way using "advsys-config".
# For example:
#
# % cc prog.c `advsys-config --cflags --libs docio` ...
cd $JMB_TMP_INSTALL_DIR

# **************************
# Install module: AdvBCTool
# **************************

gunzip -cd AdvBCtool-1.02.tar.gz | tar -xvf -
cd $JMB_TMP_INSTALL_DIR/AdvBCtool-1.02
gedit Makefile &
gedit src/bcGUI/Makefile &

# For Ubuntu (Feisty) make the changes mentioned below ...
# ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
# Please change AdvBCtool-1.02/Makefile as follows.

# ----- BEGIN OF FILE -----------
# .....................
# .....................
# CXX = g++-2.95
# CXXFLAGS = -O3
# GL_INC = -I/usr/local/include
# GL_LIB = -L/usr/local/lib
# X11_INC = -I/usr/include/X11
# X11_LIB = -L/usr/lib/X11
# MOTIF_INC = -I/usr/local/include
# MOTIF_LIB = -L/usr/local/lib
# GLWFLAGS = -DGLW_HDR_ANOTHER_LOCATION -DnoMotifGLwidget
# GLW = -lGLw
# .....................
# .....................
# ----- END OF FILE -----------

# ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

make
make install # Success! :)
cd ..

# **************************
# Install module: AdvMetis
# **************************
gunzip -cd $JMB_TMP_INSTALL_DIR/AdvMetis-1.1.tar.gz | tar -xvf -
cd AdvMetis-1.1
./configure
make
make install # Success! :)
cd ..

# **************************
# Install module: AdvSolid
# **************************
cd $JMB_TMP_INSTALL_DIR
gunzip -cd $JMB_TMP_INSTALL_DIR/AdvSolid-1.1.tar.gz | tar -xvf -
cd AdvSolid-1.1
./configure
make
make install # Success! :)
cd ..

# ***************************************
# Install module: AdvTetMesh - TetMesh_P
# ***************************************
cd $JMB_TMP_INSTALL_DIR
gunzip -cd $JMB_TMP_INSTALL_DIR/AdvTetMesh-0.91b.tar.gz | tar -xvf -
cd AdvTetMesh-0.91b/TetMesh_P
gedit Makefile &

# For (Feisty 7.04)
# Change to:
# F90 = gfortran
# FFLAGS = -static
# # LDFLAGS = -non_shared # Commented out, since -non_shared is not understood by gfortran)
make
make install # Success! :)

# ***************************************
# Install module: AdvTetMesh - TetMesh_M
# ***************************************
# One needs the modified sources (See comments for this posting)
# for compilation to be successful, other wise one will get errors:
# bucketTable.h: In member function ‘virtual void BucketTable3D::indicesAt(const Vector3D&, int&, int&, int&)’:
# bucketTable.h:56: error: no matching function for call to ‘divide(Vector3D, Vector3D&)’
# bucketTable.h: In member function ‘virtual void BucketTable2D::indicesAt(Vector2D&, int&, int&)’:
# bucketTable.h:156: error: no matching function for call to ‘divide(Vector2D, Vector2D&)’
# make: *** [bucketTable.o] Error 1

cd $JMB_TMP_INSTALL_DIR
gunzip -cd /home/mshome/ADVTetMesh-0.91b_mod.tar.gz | tar -xvf -
cp TetMesh_M/* $JMB_TMP_INSTALL_DIR/AdvTetMesh-0.91b/TetMesh_M
cp TetMesh_E/* $JMB_TMP_INSTALL_DIR/AdvTetMesh-0.91b/TetMesh_E
cd $JMB_TMP_INSTALL_DIR/AdvTetMesh-0.91b/TetMesh_M
make
make install # Success! :)

# ***************************************
# Install module: AdvTetMesh - TetMesh_S
# ***************************************
cd ../TetMesh_S
make
make install # Success! :)

# ***************************************
# Install module: AdvTetMesh - TetMesh_E
# ***************************************
# One needs the modified sources (See comments for this posting)
# for compilation to be successful, otherwise one will get errors:
# Error:
# g++ -Wall -O amk_mesh_ev.cpp -I. -c
# bucketTable.h: In member function ‘virtual void BucketTable3D::indicesAt(const Vector3D&, int&, int&, int&)’:
# bucketTable.h:57: error: no matching function for call to ‘divide(Vector3D, Vector3D&)’
# bucketTable.h: In member function ‘virtual void BucketTable2D::indicesAt(Vector2D&, int&, int&)’:
# bucketTable.h:153: error: no matching function for call to ‘divide(Vector2D, Vector2D&)’
# make: *** [amk_mesh_ev.o] Error 1

cd ../TetMesh_E
make
make install # Success! :)
cd ../../

# ***************************************
# Install module: AdvTriPatch
# ***************************************
cd $JMB_TMP_INSTALL_DIR
gunzip -cd $JMB_TMP_INSTALL_DIR/AdvTriPatch-1.8.tar.gz | tar -xvf -
cd AdvTriPatch-1.8
./configure
make

mv ./doc/developers-jp.pdf ./doc/developer-jp.pdf
# Otherwise you get an error: "install: ./doc/developer-jp.pdf does not exist"
make install # Success! :)
cd ..

# ***************************************
# Install module: AdvVisual
# ***************************************
cd $JMB_TMP_INSTALL_DIR
gunzip -cd $JMB_TMP_INSTALL_DIR/AdvVisual-1.0.tar.gz | tar -xvf -
cd $JMB_TMP_INSTALL_DIR/AdvVisual-1.0/server

# ./configure --with-advio=
./configure --with-advio=~/ADVENTURE/bin/

gedit $JMB_TMP_INSTALL_DIR/AdvVisual-1.0/server/Makefile &
# Change AdvVisual-1.0/server/Makefile as follows.
# CXX = g++-2.95
# INSTALL = /usr/bin/install -c # <==== was "$/usr/bin/install -c"

make # Success! :)
make install

# If you get the error:
# make[1]: Entering directory `/tmp/AdvBaseSourcePack-1.9/AdvVisual-1.0/server'
# /bin/sh ./mkinstalldirs /usr/local/bin
# usr/bin/install -c advvis_server /usr/local/bin/advvis_server
# /bin/sh: usr/bin/install: not found
# make[1]: *** [install-binPROGRAMS] Error 127
# make[1]: Leaving directory `/tmp/AdvBaseSourcePack-1.9/AdvVisual-1.0/server'
# make: *** [install-am] Error 2
# --------------------------------------------------------------
# To fix this make the change to the Makefile as shown above!!!
# --------------------------------------------------------------

wget -nd http://downloads.sourceforge.net/mesa3d/MesaLib-6.5.3.tar.gz
gunzip -cd MesaLib-6.5.3.tar.gz | tar -xvf -
cd Mesa-6.5.3
gedit src/glw/Makefile &
# Change src/glw/Makefile as follows.
# INCDIRS = -I$(TOP)/include -I/usr/local/include $(X11_INCLUDES)

make linux-x86
sudo make install
sudo ldconfig /usr/local/lib/

cd ../client
gedit $JMB_TMP_INSTALL_DIR/AdvVisual-1.0/client/Makefile &
# Change AdvVisual-1.0/client/Makefile
# from "-lMesaGLw" to "-LGLw" and "g++" to "g++-2.95"
# ----- BEGIN OF FILE -----------
# MAKE = make
#
# all :
# ${MAKE} -f Build.mk \
"MAKE = ${MAKE}" "CC = g++-2.95" \
"CFLAGS = -DNDEBUG -Wall -O2" \
"ADD_INC = -I/usr/local/include " \
"LIBDIR = -L/usr/local/lib " \
"LIBS = -lGLw -lGLU -lGL -lXm -lXp -lXt -lX11 -lXext -lpthread -lm"
# clean :
# ${MAKE} -f Build.mk clean
# ----- END OF FILE -----------

make # Success! :)
cp advvis ~/ADVENTURE/bin

# To run:
~/ADVENTURE/bin/advvis &

cd ../../

# ***************************************
# Install module: AdvMaterial
# ***************************************
cd $JMB_TMP_INSTALL_DIR
gunzip -cd /home/LinuxDownLoads/FEA/Adventure/AdvMaterial-0.8b.tar.gz | tar -xvf -
mv $JMB_TMP_INSTALL_DIR/AdvMaterial-0.8b ~/ADVENTURE

# To run it:
cd ~/ADVENTURE/AdvMaterial-0.8b/classes
java Main # Works! :)

# ***************************************
# Install module: AdvImpact
# ***************************************
cd $JMB_TMP_INSTALL_DIR
gunzip -cd /home/LinuxDownLoads/FEA/Adventure/AdvImpact-0.83b.tar.gz | tar -xvf -
cd AdvImpact-0.83b/source
make
make install # Success! :)

# ***************************************
# Install module: AdvForge
# ***************************************
cd $JMB_TMP_INSTALL_DIR
gunzip -cd /home/LinuxDownLoads/FEA/Adventure/AdvForge-0.4b.tar.gz | tar -xvf -
cd AdvForge-0.4b/src
make
make install # Success! :)

# ***************************************
# Install module: AdvThermal
# ***************************************
cd $JMB_TMP_INSTALL_DIR
gunzip -cd /home/LinuxDownLoads/FEA/Adventure/AdvThermal-1.0.tar.gz | tar -xvf -
cd AdvThermal-1.0
./configure
make
make install # Success! :)

# ***************************************
# Install module: AdviAgent
# ***************************************
# ADVENTURE_iAgent Ver. 0.42 (beta) supports the following ADVENTURE
# modules, which should be installed in advance.
#
# ADVENTURE_TriPatch (V1.8)
# ADVENTURE_TetMesh (V0.9b)
# ADVENTURE_BCtool (V1.02)
# ADVENTURE_Metis (V1.0)
# ADVENTURE_Solid (V1.1)
# ADVENTURE_Thermal (V0.5b)
# ADVENTURE_Visual (V1.0)
cd $JMB_TMP_INSTALL_DIR
gunzip -cd /home/LinuxDownLoads/FEA/Adventure/AdvIAgent-0.42b.tar.gz | tar -xvf -
cd AdvIAgent-0.42b
./install # Success! :)

iAgent-e


# ***************************************
# Install module: AdvOpt
# ***************************************
cd $JMB_TMP_INSTALL_DIR
gunzip -cd /home/LinuxDownLoads/FEA/Adventure/AdvOpt-0.1b.tar.gz | tar -xvf -
cd AdvOpt-0.1b
cd SQP/src
make
mkdir ~/bin
make install # Success! :)

# To run:
~/bin/adv_opt_sqp
# Error: Can't Open "adv_sqp_in.dat" !!
# But these are in AdvOpt-0.1b/SQP/usr/shape3d_L/data/adv_sqp_in.dat &
# AdvOpt-0.1b/SQP/usr/rosenbrock_n/data/adv_sqp_in.dat

cd ../../RealGA/src

gedit Makefile &
# Uncomment the first line and comment out the second line
# BINDIR = $(HOME)/bin
# #BINDIR = .

make
make install # Success! :)

# ***************************************
# Install module: AdvMagnetic
# ***************************************
cd $JMB_TMP_INSTALL_DIR
gunzip -cd /home/LinuxDownLoads/FEA/Adventure/AdvMagnetic-1.2.tar.gz | tar -xvf -
cd AdvMagnetic-1.2
make
make install # Success! :)

# ***************************************
# Install module: AdvFluid
# ***************************************
cd $JMB_TMP_INSTALL_DIR
gunzip -cd /home/LinuxDownLoads/FEA/Adventure/AdvFluid-0.41b.tar.gz | tar -xvf -
cd AdvFluid-0.41b
./configure
make
make install # Success! :)

# ***************************************
# Install module: AdvFEMAPtool
# ***************************************
cd $JMB_TMP_INSTALL_DIR
gunzip -cd /home/LinuxDownLoads/FEA/Adventure/AdvFEMAPtool-1.2.tar.gz | tar -xvf -
cd AdvFEMAPtool-1.2
cd nas2adv
make # Success! :)
cp nas2adv ~/ADVENTURE/bin

# To run: nas2adv Nastran-input ADV-mesh

cd ../adv2femap
make # Success! :)
cp adv2femap ~/ADVENTURE/bin
# To run: adv2femap [-o outputfile][-h] ADVinputfile resultfile1 resultfile2 ...

# ***************************************
# Install module: AdvShape
# ***************************************
cd $JMB_TMP_INSTALL_DIR
gunzip -cd /home/LinuxDownLoads/FEA/Adventure/AdvShape-0.11b.tar.gz | tar -xvf -
cd AdvShape-0.11b
gedit Makefile &
# Set the absolute path to the top directory, which contains the script "advsys-config"
# of the ADVENTURE_IO library.
# ADVSYSDIR = $(HOME)/ADVENTURE/bin

gedit $JMB_TMP_INSTALL_DIR/AdvShape-0.11b/src/azlibADV/adv_component.c &
# Change
# default :
# To:
# default : ;
make
make install # Success! :)

# ***************************************
# Install module: AdvFlow
# ***************************************
cd $JMB_TMP_INSTALL_DIR
gunzip -cd /home/LinuxDownLoads/FEA/Adventure/AdvsFlow-0.11b.tar.gz | tar -xvf -
cd AdvsFlow-0.11b

gedit $JMB_TMP_INSTALL_DIR/AdvsFlow-0.11b/tool/pre/cavity_pre.c &
# The printf line is split into two lines, so merge it into one line as shown below:
# printf( "Usage: advmodel \n" );

make
make install # Success! :)

# ***************************************
# Install module: AdvAuto - a toolkit to automate ADVENTURE
# ***************************************
cd $JMB_TMP_INSTALL_DIR
gunzip -cd /home/LinuxDownLoads/FEA/Adventure/AdvAuto-0.11b.tar.gz | tar -xvf -
cd AdvAuto-0.11b
cd autogl
cd lib
# gedit Makefile &
# Modify variable PLATFORM. (No changes needed if the PC is running Linux)
make # Failed! :(
# gcc -c autogl_gui_gtk.c `gtk-config --cflags` -O
# autogl_gui_gtk.c:27:29: error: gtkgl/gtkglarea.h: No such file or directory
# autogl_gui_gtk.c: In function ‘MakeView’:
# autogl_gui_gtk.c:492: error: ‘GDK_GL_RGBA’ undeclared (first use in this function)
# autogl_gui_gtk.c:492: error: (Each undeclared identifier is reported only once
# autogl_gui_gtk.c:492: error: for each function it appears in.)
# autogl_gui_gtk.c:493: error: ‘GDK_GL_DOUBLEBUFFER’ undeclared (first use in this function)
# autogl_gui_gtk.c:494: error: ‘GDK_GL_DEPTH_SIZE’ undeclared (first use in this function)
# autogl_gui_gtk.c:495: error: ‘GDK_GL_NONE’ undeclared (first use in this function)
# make: *** [autogl_gui_gtk.o] Error 1

# If you want to have different AutoGL install directories,
# copy all the header files (*.h) and archive files (*.a) to
# any directories you want.

# Compile AutoGL sample programs (if you want).
cd sample_c
make # Failed! :(
sample_cpp
make # Failed! :(
sample_f
make # Failed! :(

autogl_command

# To run read the instructions in:
less AdvAuto-0.11b/README

4 comments:

JMB said...

In order to successfully "make" the TetMesh_M & TetMesh_E modules, with newer compilers you will need the updated ADVTetMesh-0.91b_mod.tar.gz sources. It is available here http://tech.groups.yahoo.com/group/AdventureFEA/files/

Download and extract it and then copy the newer files into the directory where the rest of the TetMesh_M & TetMesh_E files extracted from the older AdvTetMesh-0.91b.tar.gz where and compile as usual.

Enjoy!
JMB

JMB said...

There is more progress on compiling the Adventure modules and the script now reflects all the steps to-date. Feel free to comment or solve some of the problems I am encountering.

-JMB

JMB said...

The AdvIO "configure" script erroneously reports that gtk was not found. The current version of AdvIO does NOT use gtk and thus one may ignore the error message. The "make" and "make install" steps will work correctly inspite of the error. This is the information from the developer (name concealed here for privacy) of the AdvIO module.

-JMB

JMB said...

# In order to run iAgent-e soem configuration files need to be modified.

# Ensure that you have java run environment 1.5+ installed which can be verified by:

which java
# /opt/jre1.5.0_12/bin/java

gedit /home/ks/ADVENTURE/bin/iAgent/iAgent.conf &
# Replace all user in "/home/user/" with an the actual user's name
# And make the following changes
# ----------Begin-------------------------------------------
# iAgent install directory...
iAgent = /home/user/ADVENTURE/bin/iAgent

# external commands(absolute path)
*MPI.name = LAM
MPI.mpirun = /usr/bin/mpirun
# *RemoteShell.shell = rsh
*RemoteShell.shell = ssh
# *RemoteShell.copy = rcp
*RemoteShell.copy = scp

# *Java.runtime = /usr/java/j2sdk1.4.2/bin/java
*Java.runtime = /opt/jre1.5.0_12/bin/java

## machine information
#*localhost = localhost.localdomain
*localhost = master.oscar
*clusterList = /home/user/ADVENTURE/bin/iAgent/cluster.list

# Change rsh to ssh & rcp to scp
# ----------End---------------------------------------------

less ~/ADVENTURE/bin/iAgent/cluster.list # Not found!
# cp ~/ADVENTURE/bin/machine ~/ADVENTURE/bin/iAgent/cluster.list
gedit ~/ADVENTURE/bin/iAgent/cluster.list &

# Enter the name of your cluster PC. The follwoing is only an example!

# ---------------------
# localhost.localdomain
master.oscar
oscarnode1.oscar
oscarnode2.oscar
oscarnode3.oscar
# ---------------------

cp ~/ADVENTURE/bin/iAgent/conf/RMIpolicy ~/ADVENTURE/bin/iAgent/conf/RMIpolicy.orig
gedit ~/ADVENTURE/bin/iAgent/conf/RMIpolicy &
# Change "user" to the actual user's name in the line:
# grant codeBase "file:/home/user/ADVENTURE/bin/iAgent/" {

~/ADVENTURE/bin/iAgent-e # English Language Interface